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Do Not Starve Together


Wilson, a gentleman scientist, is the protagonist of Don't Starve. While Wilson has no special abilities beyond growth of "a magnificent beard",[14] which slows the speed of freezing in winter and accelerates overheating in summer, other playable characters do: Willow, a firestarter, spawns into the world with a unique lighter which acts as a better initial light source and is immune to fire damage, but will start spreadable fires on the ground when she has low sanity.[15] A girl named Wendy receives visits from her deceased twin sister Abigail when summoned, who can help her attack monsters.[16] The strongman, Wolfgang, has high health and significant offensive capabilities that grow better the more his hunger meter is full, but he starves faster and loses more sanity when near danger.[17] WX-78 is an android who nonetheless needs to eat, sleep, and stay mentally stimulated, but does not become ill from spoiled food, can increase their maximum health, hunger, and sanity with gears (reset to the original maximum after dying and respawning; the corpse leaves behind a portion of the used ones), and takes damage from rain (which causes sparks bright enough to ward off Charlie). Being made of conductible material, WX-78 also attracts lightning that surrounds them by a glow that gradually dies down as time passes and refills their health, but also lowers their sanity.[18] Wes is a mime with fast depleting hunger and low damage. His maximum health and hunger are lower than most characters and he cannot talk, making him unable to warn the player of status ailments or incoming enemy waves. His sole merit is the unique ability to make balloons (which can act as diversions). Other characters include Wickerbottom, an insomniac witch writer and librarian who doesn't require a science machine to craft many items because of her advanced intellect and who takes greater penalties from spoiled food; and Woodie, a Canadian lumberjack accompanied by a talking axe named Lucy and who has the dark secret that he turns into a werebeaver under the full moon.




Do not Starve Together



Presently, this is an altogether separate game from Don't Starve itself: like the single-player game and some of its associated DLC, DST boasts some unique characters of its own (thus far, Winona, Wortox, Wurt, Walter and Wanda); however, the DLC for Don't Starve is not compatible with its multi-player counterpart, and vice versa, although some of the NPCs included in the Don't Starve DLC do appear in DST.[43] Additionally, the DLC for this game is predominantly character skins[44][non-primary source needed] that could be acquired by other means as well, such as acquiring enough spools (an in-game currency used to purchase certain clothes) to weave them.


It's especially important for groups to coordinate the characters they pick - even if the only information they have to go on is from the character screen - so they can all work together towards their shared goal (survive!).


Location is an integral part of setting up a base camp (if you decide to have one). There are lots of benefits to having one central location to head back to each night (especially if you're in a group and can all fight the monsters off together). Your objective of the day can surely wait until tomorrow.


In the event that he loses the slingshot, or it breaks, Walter can simply craft another one. Moreover, his sanity does not decrease like other characters when facing threats such as monsters or darkness. Plus, Walter knows how to cook and can cook fast. Altogether, starters need this free character on their side.


Now it is necessary to navigate to the following directory on both servers via the file browser: "/dontstarve/storage/config/Cluster_1/master " Here you specify a file named server.ini with the following contents:


Since the servers are now properly connected, you can now generate a Caveworld. To realize this, it is necessary to create another file named "worldgenoverride.lua" on the Shard server. This must be created again in the previous directory. ("/Dontstarve/storage/config/Cluster_1/Master")The contents of the file are as follows:


This script is indended to be run in the directory in which you want to store the server data to generate most generic servers. If you need to tune the server after generation, look at -zone/docker-dontstarvetogether/blob/develop/docs/configuration.md for reference. 041b061a72


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