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Plants vs Zombies 2: How to Earn Coins, Piñatas, and More Rewards


Play Plants vs. Zombies 2 on PC and enjoy this casual game from the large and gorgeous display on your PC! The botanical battle rages on. Grow powerful plants and collect vital horticultural headshots to fight the zombies.


In the Plants vs. Zombies 2 PC game, your mission is to assemble an army of incredible plants, feed and nourish them with plant foods, and design the ultimate strategy to protect your brain from the zombie chickens. Collect lawn legends such as peashooter, sunflower, and hundreds of other horticultural hotshots, such as lava guava and laser bean.




plants vs zombies 2


Download: https://www.google.com/url?q=https%3A%2F%2Ftinourl.com%2F2uohfs&sa=D&sntz=1&usg=AOvVaw1-Th-knYbKG4dK_sNGMH0l



Enjoy an offline casual strategy game where you can earn seed packets and use them to feed your powerful plants. Increase the power of your strikes, strengthen your defenses, and shorten the time to plant or learn new skills entirely. Earn more money and pietas to top the leaderboards, level up through leagues, and become the ultimate garden protector.


Plants vs. Zombies 2 (originally known as Plants vs. Zombies 2: It's About Time) is a 2013 free tower defense video game developed by PopCap Games and published by Electronic Arts. It is the sequel to Plants vs. Zombies, and was released worldwide on Apple App Store on August 15, 2013, and Google Play on October 23, 2013. The player defends the lawn from zombies by placing a variety of plants. The player must battle the zombies in different time periods, including Ancient Egypt, the Golden Age of Piracy, the Wild West, the Last Ice Age, Mesoamerica, the future, the Early Middle Ages, the 1980s, the Jurassic Period, 1960s and the present.


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Plants vs. Zombies 2 is a free game, unlike its predecessor, supporting in-app free coins to use certain power-up abilities: Plant Food, a new power-up, allows plants to power up for varying amounts of time. Each plant has its own ability when given Plant Food. Players can complete the whole game without purchasing these abilities, some of which can be earned throughout the game instead of being purchased. Additionally, users can level up their plants using Seed Packets (found in-game real money[2]) to allow them to permanently enhance their abilities. Players can start an optional tutorial in front of the player's house. Afterward, the player travels to Ancient Egypt and can win in-game World Keys by beating Dr. Zomboss at the end of each world, used to unlock new worlds (this required a certain number of stars in earlier updates). Worlds include Pirate Seas, Lost City, Jurassic Marsh, etc. The Chinese version has five additional worlds, which are Kongfu World, Sky City, Steam Age, Heian Age, and Renaissance Age.[3] As players go through levels, they unlock new plants each with advantages and unique boosts.


Plants vs. Zombies 2 (formerly referred to as Plants vs. Zombies 2: It's About Time, abbreviated as PvZ2) is a tower defense game released by PopCap Games. This game is a sequel to the award-winning game Plants vs. Zombies. It was released for iOS devices on Thursday, August 15, 2013 and on Android devices on Wednesday, October 23, 2013. This time, the player battles new zombies in a time travel adventure.


After the events of the game Plants vs. Zombies where the player defeated Dr. Zomboss at the rooftop of the house, zombies once again attacked the front yard and after the zombies are all defeated, the player gets the hot sauce and gave it to Crazy Dave.


Play the award-winning hit action-strategy adventure where you meet, greet, and defeat legions of hilarious zombies from the dawn of time, to the end of days. Amass an army of amazing plants, supercharge them with Plant Food, and devise the ultimate plan to protect your brain.


GROW POWERFUL PLANTSEarn Seed Packets as you play and use them to fuel your plants like never before. Power up attacks, double-down defenses, speed up planting time, and even gain entirely new abilities. Boost your plants to ensure those zombies are lawn-gone!


It's back!!! And it's more afraid than ever. Scaredy-shroom is an Ail-mint plant that is afraid of his own shadows. This low Sun cost plant is part of the shroom family, and can fire long range spores at zombies in the lane. However when zombies get too close, it hides underground for protection. "How did I get mixed up in this"?


Bamboo Spartan is a melee plant that can attack all zombies up to 2 tiles away with his spear. His shield allows him to absorb an immense amount of damage, making him an ideal frontliner. Once his shield shatters, he will enter a Battle Trance, increasing the amount of damage he doles out!


Summer Nights - Can't stand the heat? Stay cool with this Thymed Event! Featuring all your favorite summer plants like Strawburst, Maybee and Kiwibeast This event is only available between 7/1 and 7/9.


Plants vs. Zombies 2 is a free-to-play game, unlike its predecessor, supporting in-app purchasing of coins in order to utilize certain power up abilities: Plant Food, a new power-up, allows plants to power up for varying amounts of time. Each plant has its own ability when given Plant Food. Players can complete the whole game without purchasing these abilities, some of which can be earned throughout the game instead of being purchased. Additionally, users can level up their plants using Seed Packets (found in-game or bought with real money) to allow them to permanently enhance their abilities.


Players can start an optional tutorial which takes place in front of the player's house. Afterward, the player travels to Ancient Egypt and can win in-game World Keys by completing Day 6 to unlock a series of additional period settings ("worlds"); this required a certain number of stars in earlier updates. As players go through levels, they unlock new plants each with advantages and unique boosts.


Like the first game, the game starts with one lane on the lawn and the first plant the player gets is the Peashooter. The zombies appear once the player plants their second Peashooter. After defeating all the zombies, the player wins the Sunflower.


Before the initial battle in Wild West - Day 25, Dr. Zomboss wonders if the player considered that they are "Sharing in Crazy Dave's madness" and that "The zombies and him are normal people trying to help". But Crazy Dave only mentions that Zomboss is probably going to say there are "No spoons". After the level is beaten, Crazy Dave exclaims that no spoons were used in the level, although spoons totally exist. Dr. Zomboss replies that he is right since they "have no existential conflict over the nature of spoons".


Before the initial battle in Lost City - Day 32, Dr. Zomboss tells Crazy Dave and Penny not to think about usurping his discovery of Lost City, as he and his zombies have already submitted their find to the "Eminent Journal of the Missing and the Mislaid". After the level is beaten, Crazy Dave complains that he still does not have his taco even after all of his discovering. Penny tells Crazy Dave that the search will no doubt continue.


Before the initial battle in Far Future - Day 25, Dr. Zomboss talks about how Crazy Dave is very helpful in the fight against the zombies and then says that his sleeper agent "will turn against the player when a secret word is said" and then "Hypno-Zombnosis". Crazy Dave shows up and asks to borrow the player's brains but then says he meant hot sauce. After the level is beaten, Crazy Dave snaps out of "Hypno-zombnosis", and Dr. Zomboss tries to hypnotize him again, only to forget the secret word.


Before the initial battle in Dark Ages - Night 20, Dr. Zomboss tries to infer that the reason Plant Food causes plants to be so violent, is that Plant Food is made from zombies. After the level is beaten, Penny says that from her research Plant Food does not contain zombies or zombie byproducts. Crazy Dave also notes that plants should not eat zombies who eat plants, except for Chomper, who needs the fiber.


Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of Plants vs. Zombies 2, as the objective of the game is to prevent them from eating the player's brains. Zombies, like their defensive counterparts the plants, are varied in strength as well as speed, and command unique aspects which must be countered appropriately.


Mini Potato MineMini Potato Mines explode on contact, dealing minimal damage to nearby zombies.Almanac statisticsSun Cost0Recharge5Starting Recharge5Toughness25Damage90AreaTileSpecialCan be planted over other plantsPrice from shop49 for 4% chance of unlock, or 2,990,000TBAMini Potato Mine is one of the four mini plants introduced in Alpha 3, unlocked either through a small chance in buying coin packs with mints, or from a 4-pack of all the mini plants for 2,990,000 coins. It is the mini version of Potato Mine. It immediately arms upon planting, though there is still a small interval where it can be eaten while arming due to its low toughness. When a zombie comes in contact with it, it explodes in a 1x1 area, dealing 90 damage to all affected zombies and leaving behind a small comical "SPUDOW!".


Special: can be planted on top of other plantsThe tiny bucktooth is both Mini Potato Mine's pride and pain. Bragging rights within the Mine family are always nice, but the dental care cost is MASSIVE.


With its free cost and fast recharge, Mini Potato Mine can be used to stall certain zombies and dish out free damage. Like Potato Mine, it is best used in the early game to deal with weaker, single zombies in early waves. In the late game, it can help your offensive plants in picking off a single target with very high toughness such as Robo-Cone Zombie.


Names used in the codes for Plants vs. Zombies 2. This lists the zombies in semi-almanac order along with any alternative internal versions they have, or any used zombie that does not appear in the almanac.


The demo was well-received by management, and shortly after PopCap was acquired by EA. That's when Johnston was told that the earlier demo had been to give EA, as potential buyers, an idea of what was going on with the game. Sometime after the acquisition, Johnston says he was visited by then-EA CEO John Riccitiello who said his kid--a big PvZ plan--had suggested the idea of rent-able plants.


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